The Artful Nuzlocke Ep4: Things Go Wrong

Previous Episodes:
Episode 1 | Episode 2 | Episode 3

Episode 4: Route 6 → Lt.Surge
(Lv. 24 Cap)

After a relatively low-key Episode 3 — Misty beaten, Cascade Badge secured, and a few new encounters along the way — it’s time to head towards Vermilion City.

Encounter time.

With only four Pokémon on this route — and three already taken (including a Pidgey I’m no longer allowed to use) — I’m guaranteed a Meowth.

I said last episode Meowth was a bit meh… but at the same time, who doesn’t like cats?

Sprout, as usual, puts it to sleep.

The rest is history.

I name him Monty.
Monty the Mild Meowth
It has a certain ring to it.

I carry on through Route 6, clearing out the trainers along the way.

I’m shocked to find a Bug Catcher who has actually evolved their Metapod into a Butterfree.

We arrive in Vermilion City — home to Lt. Surge’s Gym, the Pokémon Fan Club, and the port for the S.S. Anne.

I heal up at the Pokémon Center and visit some of the locals.

I pick up my first Fishing Rod (could this mean I get a Magikarp…?), the VS Seeker, and a Bike Voucher.

The chairman of the Pokemon Fan club goes on about how much he adores his Rapidash…

which ends up sounding a bit creepy.

(Must be friends with Bill and Brock.)

Regardless, the people of Vermilion are a generous bunch.

Diglett Cave

Another encounter — with a 95% chance of it being a Diglett.

I name her Diggy.

Diggy the Impish Diglett.

I have big plans for you with Lt. Surge on the horizon.

I continue west onto Route 11.

A large open area, plenty of trainers — and more importantly, another encounter.

Here we have another 50-50.

Spearow or Drowzee!

Spearow appears.

Slightly disappointing… but usable

Drowzee would have been a great pickup — bulky, and Psychic types are strong overall.

Still, a Flying type is useful.

I name it Arrow — Modest nature.

S.S. Anne

I arrive at the S.S.Anne and head straight on board.

I explore the ship, battling every trainer along the way.

It’s valuable experience before my rematch with Ink — and the upcoming gym battle against Lt. Surge.

After raiding every bin onboard, I pick up some useful items — berries, potions, a Great Ball, and a few TMs.

I even found time to recreate Kate Winslets scene on the Titanic.

Just before the battle, Kaa evolves.

Arbok.

A much-needed upgrade.

I grab the Cut HM from the captain after watching him throw up into a bin.

I feel like joining him after that last battle.


I leave the S.S. Anne and head back to Vermilion to recover.

Victoria and Diggy are replaced with Monty and Arrow — both solid enough options.

I level the team up to around 20, and in the process Arrow evolves.

Monty also learns Pay Day at level 20 — which honestly feels a bit ridiculous.
Free money every hit… no complaints.

Is that why Meowth is Giovanni’s favourite Pokémon?

I finally find a use for Broccoli and teach it Cut.

Broccoli cuts the tree down and we head into Lt. Surge’s Gym.

After plenty of practice bin-raiding aboard the S.S. Anne, this “puzzle” isn’t much of a challenge — I even manage to find the second switch first time.

The trainers here are no problem. Bam, Sprout and Kaa are doing most of the work.

We reach Lt. Surge. He gives his usual speech about the Pokémon war.
(Another great ROM idea… surely someone’s made that?)

He leads with Voltorb. I lead with Bam.

Shock Wave.
Karate Chop.

SonicBoom.
Karate Chop.

Voltorb goes down — Bam sitting at around half health.

Surge sends out Pikachu, so I switch into Sprout.

Immediately — Thunder Wave.
Sprout is paralysed.

I go for Leech Seed — the same approach that worked against Misty.
Slow chip damage, steady recovery… reliable.

Pikachu chips away with Quick Attack, but it’s not doing enough.

One Razor Leaf later, it’s down.

Raichu.

I leave Sprout in and go straight for Leech Seed again — if this thing starts stacking Double Team, I at least want guaranteed damage ticking away.

As expected, it does exactly that.

Between the evasion boosts and paralysis, I go a few turns without landing a hit.

Not ideal.

But Leech Seed is doing its job, and Raichu’s damage is manageable — just enough to be annoying without actually being dangerous.

Eventually, I break through.

Two Razor Leafs land.

Raichu goes down.

Easier than I remember.

(I’ll take it.)

Episode 4 was a bit of a rollercoaster.

What started as a straightforward trip towards Vermilion quickly fell apart during the rival battle, costing me Diggy and Victoria.

From there it became a recovery effort — rebuilding the team, bringing in Monty and Arrow, and trying to steady things again.

Monty, in particular, has already started earning his place.

Lt. Surge turned out to be far more manageable than expected, and for once, things ended under control.

  • Route 9-10
  • Rock Tunnel
  • Lavender Town

I’m sure this will go smoothly.


Continue the Journey

Episode 3
(Where things were still under control)

Episode 5 →
(What could possibly go wrong?)


Comments

Leave a comment